RAID: WW2

  • Game: FPS, 4 player co-op,

  • Studio: Lion Game Lion & Starbreeze Studios

  • Location: Stockhlom, sweden

  • My Role: UI & UX Design

  • Team size: 60 PEOPLE

  • Release Year: 2017

Making game ready for release

As part of the final months of production some members of Starbreeze development team joined temporarily the Lion Game Lion to finalize the Game for Release.

During this few months I contributed with delivering and providing menu and HUD design collaboration with other UI artists.

  • 2D assets as Equipment, Character, Weapons icons

  • HUD Polish pass

  • Menu Polish pass

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