• GAME TYPE: 4 player co-op Gamemode

  • Studio: Starbreeze Studios X Krafton

  • Release Year: 2026

  • My Role: LEAD UI/UX (Menu flow & HUD)

  • Team size: 20-40 people

PUBG - PAYDAY Game-mode

  • Led UI design for a PAYDAY-inspired game mode in PUBG, using PUBG’s UI ecosystem.

  • Collaborated closely with developers and designers to extend the existing UI system with new components, and designed the complete user journey—from mode discovery in the main menu through gameplay interfaces in the HUD, all the way to the results screen—focusing on intuitive flows and seamless integration.

More content coming soon…

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Personal Projects - UI Exploration